
Or add a small chance of a hostile NPC spawning that would create an event with a fighter in a bar or just a criminal on the streets of a peaceful settlement. The idea can be complicated by adding, for example, a small number of pixels as a museum ticket fee from each NPC. I found the NPC Spawner mod, it's good, but more suitable for creating permanent workers or regulars, but not for casual visitors.
#Starbound spawn pixels mod
And apparently, such a possibility already exists in the game for outposts, but for some reason there is no such simple mod that would simply separate this spawning possibility into a special object available for the player to create. This would be a great addition to various player buildings such as museums, shops, exhibitions, settlements, etc. As it happens in outposts, to create a mass of random visitors. And the ability to set the maximum number of NPCs. Everyone has their own random timer, after which the NPC disappears. To be relevant these boxes need to scale to the sector and difficulty of the world I think. 3D printing has advanced so far in the game universe that the universal. The later in the game you get, the more important they become for crafting everything as part of the base crafting cost. They can't be stored in regular containers like other items. I'd rather there not be any pixel boxes on the later sectors where a kill nets 160+ pixels but the box still only yields 6 pixels. Pixels are the main currency in Starbound. A mod that would continuously just spawn random friendly NPCs within a certain radius around the spawn point. The only thing that sucks about it is the amount of pixels that is.
